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Project T (HW's and Breakout)
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Devlog
Journal Entry 4
May 25, 2025
by
SpaceDimension
Date: 25/05/2025 Activity: - Implemented “juicing” features for Breakout. - Added a variety of visual, audio, and camera feedback effects (just to increase player engagement and improve feel). - A...
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Journal Entry 3.1
April 06, 2025
by
SpaceDimension
Date: 06/04/2025 Activity: - Created animation for a reusable power-up (gonna be useful in proejct B btw) - Implemented state-based animation transitions (Idle → Flicker → Spin) - Used flickering...
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Journal Entry 2.2
March 25, 2025
by
SpaceDimension
The problem was with a hidden namespace in the Scriptable Object class. I had to remove redundant class, recreate bullet variants and reassign them...
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Journal Entry 2.1
March 25, 2025
by
SpaceDimension
Date: 23/03/2025 Activity: - Got some scripting of code - Reimplemented existing features in a new way - Obtained valuable hands-on experience in scripting withing Notes: I struggled a lot with relati...
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Journal Entry 2
March 09, 2025
by
SpaceDimension
Date: 09/03/2025 Activity: - Started New Game Scene - Come up with a new level for the game - Used new tools, got better at the Unity engine - Now I know how to write custom code for my game on C#, ad...
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Journal Entry 1.1
March 04, 2025
by
SpaceDimension
I managed to build a WebGL, but am not sure if it is working correctly/...
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Journal Entry 1
March 03, 2025
by
SpaceDimension
Date: 03. 03. 2025 Activity: Installed Unity and Platformer microgame Modified the game according to the inner tutorials Downloaded and imported 2D Game Kit Developed some simple level throughout the...
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